PRINCIPLE 25 |
Whenever we guide a learner through learning experiences, we guide him in certain ways, which we call teaching methods. Methods, such as discussion, storytelling, and lecture, are simply means to an end. The end, of course, is stated in the aim we have written for the lesson. Guidance is always toward a certain goal, thus, methods must always be used with that goal or aim in mind. If we use certain methods just because we like them, or because the equipment is available, we are letting the method become an end in itself. Our method may appear to work smoothly, but if it does not lead to the goal, it is a wasted method. So whenever we use methods, we should choose them and use them with our aim in mind.
No method is good in itself. Saying that a certain method is a good method is like saying that a certain path is a good path. But if a path does not take us where we want to go, it is not a good path to use. Likewise, if a method does not take the learners where we want to guide them, it is not a good method to use at that time or for that particular lesson. Visuals can be very helpful in many lessons, but even they become ends in themselves for many teachers. Pictures, video tapes, and many other visuals are often used for their own sake, even in cases where another method might be more effective for a particular lesson.
We should always ask ourselves the following questions: "What result will this method produce?" and "Is there another method that will lead to the aim more effectively?"
Methods should focus on the activity of the learner rather than the activity of the teacher. That is, methods are not primarily for the teacher; they are for the learner. The key question is not what the teacher is doing while a certain method is being used, but what the learner is doing.
We want more than mere activity on the part of the learner. We want to secure his meaningful involvement in the learning experience. Involvement becomes meaningful when it is direct rather than indirect, when it involves as many of the learner's senses as possible, when it is relevant to the topic and the aim, and when it is appropriate to the learner's readiness and needs. Generally, the higher we go on the following chart, the more meaningful the learner involvement will be.
Amount of Involvement | Description | Examples | |
---|---|---|---|
Most direct |
The whole person is involved | The learner experiences real life | Service projects, discovering something in real life, field trips, making something, etc. |
More direct |
The whole person is involved | The learner imagines he is in a real life situation | Role play, drama, demonstration, etc. |
Somewhat direct |
Hearing words and seeing pictures or objects | Someone else tells about and shows representations of real life | Pictures, video tapes, models, objects, etc. |
Indirect and vicarious |
Merely hearing words | Someone else merely tells about real life | Lecture, reading a book, etc. |
Any lesson that we plan to teach could be taught in many different ways
using many different methods. We should try to find the methods that
will involve the learners in the learning experience in the most meaningful
way. For example, suppose
we want a Junior High class to learn how to use a Bible concordance. If
we merely use words to describe a concordance and how it can be put to use
in Bible study, the class's involvement will not be very meaningful. However,
if we bring a concordance and show
the class how to use it, the students' involvement will be more meaningful
because they are seeing as well as hearing. But their experience is
still not nearly as direct and meaningful as it could be. Their involvement
would be even more meaningful if we let them use it during class. We
could give them a certain word and then let them find all the Bible passages
containing that word. And it would be more meaningful still if we let
them choose a subject that is already of concern to them. In this way
they would be directly using the concordance in a real life learning experience. And in the future, they will be more likely to use a concordance to
find out what the Bible says about some of their other concerns – much more
than if they had merely heard us describe the use of the concordance. They
would have learned about concordances well, because we used a method that
guaranteed their meaningful involvement. (And, of course, they would
also have learned some additional things from the Bible that were pertinent
to their own chosen topic.)
Whatever method we use, it should not draw attention to itself. For example, object lessons are often so interesting in themselves that they draw attention away from the lesson we are trying to teach. Suppose we are teaching about David's courage and trust in the Lord, and we use a sling as an object lesson. The sling becomes so interesting that the child cannot keep his mind on the real lesson. When he gets home he asks his father to make a sling like David's and forgets everything else from the lesson.
Also, whenever we can, we should use methods that make the learning experience fun. Too much fun, of course, would be distracting; but the overall experience should be enjoyable.
The lecture method may seem like an easy method to use, since we can simply plan what we want to say and then say it. However, lecture by itself seldom secures as much meaningful involvement as our learners need. Perhaps we can increase the level of involvement by combining a little lecture with other methods such as visuals and discussion. Often, however, we can get the best level of learner involvement if we avoid lecture altogether and use other methods.
Most teachers are comfortable with only a very few methods. We would be wise to increase our repertoire of methods one at a time. The chart at the end of this chapter includes a wide variety of methods and audiovisual media for various ages. Twelve of the most basic methods are indicated with an asterisk (*). These basic methods should be mastered first.
Method | ages 2-3 | ages 4-5 | ages 6-8 | ages 9-11 | ages 12 & up |
1. * Assignment – academic (read and report) | X | X | |||
2. * Assignment – active (do/observe and report) | X | X | X | X | |
3. Audio aids – tapes, CD's | X | X | X | X | X |
4. Brainstorming | X | X | |||
5. Buzz groups (& 2x2 discussions) | X | X | |||
6. Case studies, case histories | X | X | |||
7. * Chalkboard / whiteboard | X | X | X | ||
8. Charts, diagrams | X | X | |||
9. Choral reading | X | X | X | ||
10. Conversation | X | X | X | X | X |
Method | ages 2-3 | ages 4-5 | ages 6-8 | ages 9-11 | ages 12 & up |
11. Current events | X | X | |||
12. Debate | X | ||||
13. Demonstration | X | X | X | X | X |
14. * Direct Bible study | X | X | |||
15. Drawing, charting | X | X | X | X | X |
16. Duplicated handouts | X | X | X | ||
17. Field trips | X | X | X | X | |
18. Films, video tapes, movies | X | X | X | X | |
19. Filmstrips, still pictures, slides | X | X | X | X | |
20. Flannel graph | X | X | X | X | (X) |
Method | ages 2-3 | ages 4-5 | ages 6-8 | ages 9-11 | ages 12 & up |
21. Flash cards | X | X | X | X | |
22. Flip chart | X | X | X | ||
23. Games | X | X | X | X | X |
24. * Group discussion | X | X | X | ||
25. Handwork | X | X | X | X | X |
26. Identification with persons, events (feelings) | X | X | X | X | |
27. * Illustration (practical examples) | X | X | X | X | |
28. Interest centers | X | X | X | X | |
29. Interview | X | X | |||
30. * Lecture | X |
Method | ages 2-3 | ages 4-5 | ages 6-8 | ages 9-11 | ages 12 & up |
31. Listening teams | X | X | X | ||
32. Making things (murals, displays, etc.) | X | X | X | X | X |
33. Maps, globe | X | X | |||
34. Memorization | X | X | X | X | X |
35. Models & objects | X | X | X | X | X |
36. Motion songs, finger play, etc. | X | X | |||
37. Music, art, poetry, literature, drama (all the arts) | X | X | X | X | X |
38. Notebook, notetaking | X | ||||
39. Object lessons (beware) | X | X | |||
40. Open-ended methods | X | X | X | X |
Method | ages 2-3 | ages 4-5 | ages 6-8 | ages 9-11 | ages 12 & up |
41. * Overhead projector | X | X | X | ||
42. Panels, forums, symposiums | X | ||||
43. Picture studies | X | X | X | X | X |
44. Playing Bible stories | X | X | X | X | |
45. * Problem solving | X | X | X | ||
46. * Projects (individual, group) | X | X | X | ||
47. Puppets | X | X | X | X | |
48. * Question-answer | X | X | X | X | X |
49. Resource person | X | X | |||
50. Review | X | X | X | X | X |
Method | ages 2-3 | ages 4-5 | ages 6-8 | ages 9-11 | ages 12 & up |
51. Rhetorical question | X | X | X | ||
52. Role playing & simulations (acting our life situations, unrehearsed) | X | X | X | X | |
53. Paraphrasing, summarizing, outlining Scripture | X | X | X | ||
54. Silent thinking | X | X | X | ||
55. Skits, Drama, Tableau, Pantomime | X | X | |||
56. * Storytelling | X | X | X | X | X |
57. Team teaching | X | X | X | ||
58. Test, quiz | X | X | X | ||
59. Testimony | X | X | |||
60. Workbook | X | X | X |